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Market |
Information Technology |
Report Type |
Market Research |
Country |
United States |
Published |
28 March 2012 |
Number of Pages |
41 |
Download |
|
Immediate |
|
Publisher |
IBISWorld |
File Format |
Video Game Software Publishing in the US
Gaming on
Despite a drop in disposable income and other adverse changes in the economy, video game software publishers have experienced strong sales over the five years to 2011. By increasing their investment in marketing and building hype about new releases, demand has risen. Over the next five years, revenue will likely continue rising, with publishers adapting their games to new technologies and consoles.
This industry includes establishments that primarily publish video game software. These establishments carry out operations necessary for producing and distributing video games, including design, documentation, installation and support services. These firms may design, develop and publish games, or they may solely be involved in publishing.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
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