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Australia - Digital Entertainment and Media Market

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Market

Media

Report Type

Market Research

Country

Australia

Published

7 May 2013

Number of Pages

182

Report Delivery

Email

Delivery Lead Time

1-3 hours, 24 hour max

Publisher

BuddeComm

File Format

PDF

Australia digital entertainment market: New market research published

The traditional media industry has been in turmoil since the rise of digital media platforms, which have impacted upon many aspects of the media industry of old. These changes, combined with an economic downturn, have led to much unrest in the media sector. Major competing sectors include TV and radio broadcasting, newspaper publishers, and the film, music and video industries.

The digital media companies are the clear leaders however, and to a certain extent there will be parallel developments: one driven by digital TV, using the traditional broadcasting networks; and one driven by broadband, using new fixed and mobile telco infrastructure. In 2013 the advertising spending being directed towards digital media continues to grow, further escalating the problems for the traditional media.

National Broadband Network – Changing the media model

For more than a decade the traditional media has been on notice regarding the changes to be faced because of developments in the digital media market. So far it has failed to take decisive action – partly because it was afraid of cannibalisation and partly because its business models do not cater for swift business action. This has brought about a decline in revenues but, far more importantly, it has failed to seize a share of the new market, which is now dominated by relative newcomers such as Google, YouTube and Facebook.

The national broadband network is the next stage. Again the media has largely been absent from this debate, but the national broadband network will create new changes with new options. The traditional media players can take a leadership role, looking at the trans-sector opportunities the network has on offer – or they can simply copy their outdated models onto it, perhaps by using the wholesale services of a telco.

Initial indications are that they are looking at more of the same rather than moving towards media innovation. The media companies do have strong brands and millions of customers, but how can they utilise this advantage?

The new Digital and Mobile Media

Often internet and mobile users connect purely for entertainment purposes – from updating social networks, browsing interesting websites, watching online videos, downloading and listening to music to trialling new apps and participating in games and gambling, the online and mobile platforms now offer countless services based on entertainment.

It is mobile broadband apps in particular that have attracted much attention over the past couple of years. A stream of new apps and services are now continually being released to the market and the entertainment and leisure sector is often the focus of these apps.

Smartphones and Tablets

Despite its phenomenal growth, which will continue for many years to come, the smartphone is set to eventually become a utility product.

This will first emerge in the developed markets, where smartphone penetration is now reaching levels of 60%-75%. This is mainly driven by Samsung and other Android-based smartphones, with Apple operating at the top end in the market, where people are prepared to pay a premium for the iPhone.

Touchscreen tablets have also become very popular, the most widely-known being the Apple iPad. The iPad has competitive threats, however, from the many tablet devices now on the market and the rising threat of Android.

The next frontier will be new markets that can be built on the smartphone platform. Of course this market is already well and truly underway. The limitations of the mobile broadband infrastructure are another threat to the smartphone business. One can develop all these new applications and services but there will be little use for them if the infrastructure cannot handle the capacity. Developed markets are now eating up new spectrum with a voracious appetite.

Report Scope

This report broadly describes and analyses the effect that digital media and convergence is having on the media industry. It uses the long-standing book publishing industry as a case study – one example of the enormous impact of digital media.

The report largely analyses information drawn from the results of several surveys relating to digital media usage in Australia over the period 2008-2013.

This report provides overall global statistics and forecasts for mobile smartphones and handsets, including growth, sales and revenue. Current and historical global market share for the top handset suppliers is also included. The report also provides information on Touchscreen tablets, including the major devices and operating system market share. A case study in the key market of China has also been included.

This report provides global and national overviews of the key areas for entertainment on mobile and fixed internet. It includes information and statistics on social networks, photo messaging, online and mobile gambling and gaming and digital music. In addition it provides a brief key study on selected companies and a look at the leading app stores.

The following sectors all have their own chapters in this publication as well as an overview of all the key players in that market: IPTV, Mobile Media , Apps, Premium SMS, Portals, Digital Entertainment, Music, Social Networks, Gaming, Mobile TV, Newspapers, Books

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+44 (0) 203 086 8600

Select License Type

Electronic License

Electronic License

An electronic version (mostly PDF, but can be Excel or PPT), which is either available for immediate download or will be sent via email by the Publisher of the report. The licencing for an electronic version is for use by the purchaser ONLY.

Corporate License

Corporate License

An electronic version (mostly PDF, but can be Excel or PPT). Where the report(s) is/are intended for use by an organisation in its entirety. For example, if reports are put on an Intranet or if they are distributed or used by more than one office, division, or country operation, then a Corporate Licence is required.

Hard Copy License

Hard Copy License

As described. Hard copy reports are dispatched in the post/mail. However, the majority of our reports are in PDF and are either available for immediate download or they are sent by email within hours of purchase.

£635.77

Change Currency

GBP EURO USD

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