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Wireless/Mobile Devices and Applications: Solutions and Market Opportunities

5886.65

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Electronic License

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An electronic version (mostly PDF, but can be Excel or PPT), which is either available for immediate download or will be sent via email by the Publisher of the report. The licencing for an electronic version is for use by the purchaser ONLY.

Corporate License

Corporate License

An electronic version (mostly PDF, but can be Excel or PPT). Where the report(s) is/are intended for use by an organisation in its entirety. For example, if reports are put on an Intranet or if they are distributed or used by more than one office, division, or country operation, then a Corporate Licence is required.

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Market

Telecommunications

Report Type

Market Research

Country

Global

Published

28 December 2012

Number of Pages

2000

Report Delivery

Email

Delivery Lead Time

1-3 hours, 24 hour max

Publisher

Mind Commerce LLC

File Format

PDF

Global mobile device applications market: New market research package published

Wireless/Mobile Devices and Applications: Solutions and Market Opportunities is the most comprehensive research package available in the market focusing on wireless/mobile devices and applications.

It includes many reports addressing wireless/mobile device developments covering everything from smart phones to tablet computing.

It also includes analysis of many different applications and value-added services as well as evaluation of emerging business models, ecosystems, and the mobile application value chain.

This package represents complete market knowledge for service providers, suppliers, network operators, manufacturers, and more.

Target Audience

- Mobile network operators
- Cellular handset manufacturers
- WiMAX and WiFi service providers
- Wireless/Mobile application developers
- Wireless/Mobile infrastructure providers
- Personal computing device manufacturers
- Services infrastructure and outsourcing providers

This report package includes the following reports:

- Market Opportunity: Social + LTE + Commerce
- Wi-Fi Direct: Market View of Product Categories, Products, and Vendors
- Strategic Alliances in the Machine-to-Machine (M2M) Ecosystem
- HTML5 Solutions and Applications
- Market Opportunity: Wi-Fi Direct
- Hybrid Mobile-Cloud Computing: Driving the Future of Enterprise Mobility
- Machine to Machine (M2M) Applications in the Cloud
- Market Opportunity: Super WiFi
- Google vs. Competitors: Commerce Market - Wallet Systems
- Mobile Payments: The Market for Travelers, Unbanked, and No/Low Credit Users
- Why BYOT is More Important than BYOD
- SoLoMo Gaming in 3G, LTE, Cloud, and HTML5 Ecosystem: Market Analysis & Forecast 2012 - 2017
- Smart Grid and Smart Phones Putting Energy Management in the Hands of Consumers and Enterprise
- Mobile Gaming Piracy: Market Analysis, Initiatives and Solutions to Defeat Game Piracy in 3G, LTE and the Cloud Ecosystem
- Smartphones: Android Platform
- The Future of App Stores
- The ROI of Video in an LTE World
- Mobile Marketing in India: Opportunity Analysis and Forecast 2012-2017
- Wearable Computing Devices Market: Global Market Analysis and Forecast 2012 - 2017
- M2M Solutions: Global Market Analysis and Forecasts 2012 - 2017
- Machine-to-Machine (M2M) Market, Industry Verticals, Business Strategy and Planning
- Google in Mobile and Online Video Advertising: YouTube, Android, and More
- SoMoClo: The Convergence of Social, Mobile, and Cloud Solutions and Applications
- Next Generation Wireless Devices: Market for Embedded Computing + M2M Solutions + Wearable Devices + Augmented Reality
- Mobile Security and Privacy in 3G & LTE: Strategies, Solutions and Market Forecast Analysis 2012-2017
- Google vs. Carriers: SWOT Analysis and Future of Telecom and Commerce
- Subscriber Data Management (SDM) with LTE and Beyond: Market Opportunities and Forecast 2012 - 2017
- The Future of Mobile Payments: Continuation of Commerce during Global Economic Crisis
- Mobile Gaming Asia: Market and Forecast Analysis, 2nd Edition
- Mobile Commerce in Virtual and Augmented Reality
- Telecom Network APIs 2012 - 2016
- The Evolution of Google: Communications, Content, Commerce and Applications 2012 - 2017
- Mobile Bar Code Marketing: Challenges, Opportunities, Global Outlook 2012-2017
- Mobile Commerce Carrier Strategies
- Computing, Content, Applications, and Commerce in the Cloud: Legacy Network Operator Threats and Opportunities
- Mobile Commerce Technologies
- 4G Cloud Services for Mobile Governance
- Market Opportunity: Presence in IMS
- Personal Electronics Power-cycle: Smart-phones and Tablet Devices Drive Growth (with forecasts through 2016)
- Mobile VAS Markets, Applications, and Opportunities - 2nd Edition
- Google in Mobile Commerce
- Mobile Commerce in the Cloud: The Impact of Cloud-based Operations on Mobile Business Models and Operations
- Mobile Commerce Vendor Analysis 2012
- WiMAX Service Providers by Operator 2012
- WiMAX Service Providers by Country 2012
- WLAN Market 2012: Wireless Local Area Network Market Study & Business Overview
- Mobile Location Commerce 2012 - 2017
- IP Multimedia Subsystem (IMS) : The Market for Applications & Services 2012-2017
- Sony PlayStation Vita: Mobile Console vs. Cellphone-based Gaming Market 2012-2017
- Mobile Applications and Widgets: Portable Applications on Mobile Platforms, Fifth Edition
- The LTE Device Marketplace: Ecosystem, Roadmap, Key Trends, Shipments/Market Share, and Global Forecast by Vendor 2012 - 2016
- Network Operator Monetization Strategies: Leveraging New Sources of Revenue
- Mobile Commerce Market and Forecast 2012 - 2017
- Google's Mobile Advertising Strategy
- Smartphones: New User Paradigms and Behaviors
- Google vs. Incumbent Service Providers
- Next Generation Mobile Commerce: Beyond Cell Phones
- Global Cellular Handset Update: Market, Technology, Vendor, and Application Analysis
- Mobile Applications Stores 2012: Asia - Market Analysis and Business Assessment
- Mobile Applications Stores 2012: Europe - Market Analysis and Business Assessment
- Mobile Applications Stores 2012: North America - Market Analysis and Business Assessment
- Next Generation Messaging over IMS
- Mobile Commerce and Handsets: Identifying Opportunities and Market Potential
- Mobile Gaming Asia: Market and Forecast Analysis
- Global LTE Industry Landscape: Adoption, Applications, Deployments and Subscriptions by Region, Country, Spectrum and Operator 2011 - 2015
- Mobile Banking: State of the Market and Future Opportunities
- Mobile Payments: USA Market Analysis
- Mobile Marketing & Advertising 2013: Challenges and Opportunities
- Future of Mobile Payment Systems: Rise of the Mobile Wallet 2012-2017
- Mobile Social Commerce: Social Media + Mobile Commerce Creates Market Opportunities
- Google + Social Commerce: Evaluating Opportunities and Business Issues
- Market Opportunity: Call Continuity in Voice over LTE (VoLTE)
- Market Opportunity: mVoIP + Social + Presence
- Market Opportunity: Free VoIP over Wireless vs. VoLTE
- Where is the Money in Near Field Communications?
- IP Multimedia Subsystem (IMS) Applications: Moving Beyond Voice over LTE (VoLTE)
- Market Opportunity: Location-based Services (LBS) Mediation and Federation
- Mobile Local Search Market 2011-2014
- Mobile Devices and OS Comparative Analysis
- Unified Communications (UC) over IP Multimedia Subsystem (IMS): Solutions and Market/Business Analysis
- The Evolution of Android: It's Ecosystem and Impact in the Mobile Application Marketplace
- The 2011 Ultimate Guide to Location Based Services and Applications
- 5G: The NanoCore
- Location as a Service (LaaS)
- iPad & Social Media: A Paradigm Shift for Business
- Mobile Proximity and Location Based Advertising within Reach
- Future of SMS Aggregators: Business Model, Ecosystem and Value Chain
- iPad in Healthcare: Challenges & Opportunities
- iPad in Healthcare: Quantitative Assessment and Qualitative Analysis
- Google in LBS: Location-based Advertising Patent
- The Apple iPad: New Standard for Mobile Computing & Wireless Expectations?
- Short Message Service (SMS): Ecosystem and Value Chain
- Mobile Wallet: Location-based Commerce and Peer-to-Peer Payments
- Application Stores: Game Plan for Network Operators
- Mobile Application Marketplace
- Android Smartphone Marketplace
- Mobile Applications: Impacts on Network Operations and Business Opportunities
- Mobilizing Facebook: Analysis and Reference Guide for Mobile Social Networking
- The Definitive Guide to Location-based Services
- Touch Screen Smartphone Comparative Analysis with Market Predictions and Business Opportunities
- Proximity Marketing with Bluetooth
- Push to Talk over Cellular (PoC): Business Opportunities
- Next Generation Messaging: Evolution to IMS and SIP
- Google Android and the Wireless Ecosystem
- Mobile Messaging Business and Technology
- Mobile TV: Technology and Solutions for Implementation and Operation
- Mobile Gambling: Obstacles, Issues and Opportunities
- Definitive Guide to Mobile Positioning and Location Management

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+44 (0) 203 086 8600

Select License Type

Electronic License

Electronic License

An electronic version (mostly PDF, but can be Excel or PPT), which is either available for immediate download or will be sent via email by the Publisher of the report. The licencing for an electronic version is for use by the purchaser ONLY.

Corporate License

Corporate License

An electronic version (mostly PDF, but can be Excel or PPT). Where the report(s) is/are intended for use by an organisation in its entirety. For example, if reports are put on an Intranet or if they are distributed or used by more than one office, division, or country operation, then a Corporate Licence is required.

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